Paul Graham's Interestingness Filter
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Paul Graham's concept of using "interestingness" as a filter for choosing what to work on. This approach helps with both startup ideas and personal goals like choosing a "misogi" (yearly challenge).
The interestingness filter
- Let interestingness be the primary filter for decisions
- Don't actively search for ideas - just do things you're naturally interested in
- At the end, you should be able to say "that was pretty cool I did that"
- Similar approach applies to both startup ideas and personal challenges
Why interestingness works
- Self-selection mechanism: What's interesting to you isn't universally interesting
- Nobody can copy your taste profile
- Automatically filters out competition
- Creates natural differentiation from others
- Sustained effort: If it's interesting to you, you'll do it all the time
- Follows the "rule of 100" - consistent repetition
- When you do it all the time, you get good at it
- When you're good at it, you get good results
- Intrinsic motivation: The work itself becomes rewarding
- Even if the first attempt doesn't work, you'll have fun doing it
- You'll keep doing it until it eventually lands in a good spot
- The process is enjoyable in and of itself
Applying it to yearly goals (misogi)
- Choose one grand challenge for the year that is:
- Hard and rewarding
- Memorable and meaningful to you
- Something you're genuinely interested in
- Example: Learning to jam out on piano
- Not as dramatic as climbing Everest, but personally important
- Creates a fun, interesting aspect of life
- Something you can do for the rest of your life
- Makes the year defining - "that was the year I learned piano"
The compounding effect
- Interestingness leads to consistent practice
- Consistent practice leads to skill development
- Skill development leads to good results
- Good results reinforce the interest
- Creates a self-sustaining flywheel
01:03:20 - 01:03:50
Full video: 01:05:05SP
Shaan Puri
Host of MFM
Shaan Puri is the Chairman and Co-Founder of The Milk Road. He previously worked at Twitch as a Senior Director of Product, Mobile Gaming, and Emerging Markets. He also attended Duke University.