Prison Reform Incentives

A non-profit prison company that restructures financial incentives to focus on rehabilitation and reduced recidivism, competing against traditional private prison companies by leveraging tax advantages and a success-based payment model.

Key Points:

  • Core Innovation: Payment Structure

    • Government pays after prisoner serves term and stays out for 5 years
    • No upfront payment for prison beds
    • Creates incentive to rehabilitate and prevent return to crime
  • Business Model

    • Operate as non-profit organization
    • Use tax advantages to outcompete private prison companies
    • Focus on quick rehabilitation and successful reintegration
    • Get paid based on successful outcomes rather than occupancy
  • Target Market

    • Government contracts for prison operations
    • Focus on rehabilitation-ready inmates
    • Compete against traditional private prison companies
  • Key Challenges Identified

    • Heavy lobbying and marketing requirements
    • Local politics and job dependencies
    • Deals rarely recompeted (35+ year contracts)
    • Decision makers don't personally benefit from cost savings
    • Required locale-by-locale approach rather than federal level
  • Expected Outcomes

    • Lower recidivism rates
    • Reduced prison populations
    • Cost savings for government
    • Better rehabilitation outcomes
    • Disruption of current private prison incentive structure
PL

Palmer Luckey

Founded Oculus VR at 19, revolutionizing virtual reality before selling to Facebook for $2 billion.

After leaving Facebook, launched Anduril Industries, a defense company valued at $8.48 billion.

Now leads ModRetro, creating tributes to classic gaming consoles like the Nintendo Game Boy.

WebsiteTwitter
Entrepreneur
Writer