Zynga's Crew Mechanic
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Zynga's innovative "Crew" mechanic was a strategic growth feature designed to increase user distribution and engagement in social games.
The Crew Mechanic Concept
- Invented at Zynga as a way to unlock features in games
- Required players to gather help from at least 20 unique people
- Designed specifically to increase distribution and user acquisition
- Addressed a pattern observed in data where players repeatedly asked the same few friends for help
How It Worked
- Players needed to collect "materials" to progress in the game
- Instead of allowing players to ask the same friends repeatedly, the crew mechanic required unique contributors
- For any feature a player wanted to unlock, they needed to gather a "crew" of distinct individuals
- This forced players to expand their network of game contacts
Data-Driven Development
- Zynga observed in their data that players typically asked the same 2-3 people for materials repeatedly
- By requiring unique people to help, they created a "unique spread" of user interactions
- This approach significantly increased Daily Active Users (DAUs)
- The mechanic was part of Zynga's highly analytical approach to game development
Business Impact
- Resulted in "a pretty large boost in DAUs" according to Siqi Chen
- Expanded the viral reach of Zynga's games
- Contributed to Zynga's growth strategy during the Facebook gaming era
- Exemplified Zynga's approach of making small, data-driven changes that collectively made significant differences
Zynga's Growth Philosophy
- Focused intensely on metrics and analytics
- Employed former investment makers as product managers due to their analytical skills
- Believed in fast-following competitors' innovations rather than protecting ideas
- Viewed new market entrants as "free R&D" they could leverage