Web Before Mobile

Dharmesh Shah shares his experience building Wordplay.com, a web-based word game that grew to millions of users. Through this project, he emphasizes the advantages of web-first development and shares insights about building side projects.

Key Points:

  • Project Origins and Motivation:

    • Built as a learning experience for both himself and his 11-year-old son
    • Wanted to demonstrate practical application of programming to his son
    • Created in 24 hours using Python to show rapid development possibility
  • Growth and Distribution:

    • Initial launch through social media (1M LinkedIn, 300K Twitter followers)
    • First week: 50-100K users
    • Currently:
      • 45M games played
      • 9.5M total users
      • 2-3K concurrent users at any time
  • Monetization Insights:

    • Google AdSense potential: $90,000/month
    • Estimated value: $2-3M (based on 5x multiple of yearly ad revenue)
    • Minimal costs (just hosting)
  • User Engagement Evolution:

    • Initial average session time: 4 minutes
    • Current average session time: 14 minutes
    • Key feature additions:
      • Unlimited play (vs. once per day)
      • Friend challenge system
  • Web-First Philosophy:

    • Prefers low-friction web applications over mobile apps
    • Benefits:
      • Immediate deployment
      • No app store approval needed
      • Easier to iterate and update
      • More accessible to users
  • Future Considerations:

    • Exploring marketing/sales edition of Wordplay
    • Investigating community building opportunities
    • Using project as testing ground for new technologies and concepts
05:03 - 09:12
Full video: 10:45
DS

Dharmesh Shah

Co-founder and CTO of HubSpot, a leading SaaS company. Recognized as a top SaaS influencer in 2024, with expertise in AI-driven user experiences.

Committed to continuous learning and innovation in the tech industry, focusing on SaaS, AI, and martech.