Success Control vs Scale
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A framework for understanding the relationship between success and magnitude of success, based on observations of successful entrepreneurs and businesses.
Core Success vs Magnitude Principle
- Success itself is largely controllable and based on skill/effort
- Magnitude (scale) of success has large luck component
- Example: Entrepreneur will be successful either way, but luck/timing determines if outcome is $20M vs $800M
Key Components of Base Success
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Having core technical skills
- Need to be great at something specific
- Being a "generalist" often excuse for lacking real skills
- Examples: coding, design, copywriting, sales
-
Taking risks early
- Taking meaningful risks before family/obligations
- Getting early wins provides compound advantages
- Harder to take big risks with more responsibilities
-
Location matters early in career
- Being in right geographic location crucial early on
- Proximity is power - being close to successful people
- Example: Moving to Silicon Valley vs staying in smaller market
Factors Affecting Magnitude
- Timing in market
- Right connections/network
- Being in right place at right time
- Circumstances outside direct control
- Example: Selling company right before vs after market crash
Common Misconceptions
-
"Overnight success" is possible (contrary to popular belief)
- Can happen in 3-6 months
- Examples exist of rapid success stories
- But still need foundation of skills
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People rarely change fundamentally
- Past behavior predicts future behavior
- Don't count on dramatic personality changes
- Better to work with people already aligned
Framework Application
- Focus on controllable success factors first
- Build strong foundation of skills and experience
- Put yourself in positions to benefit from luck
- Don't confuse luck-based magnitude with core success capability
- Recognize which aspects you can vs cannot control
27:02 - 28:13
Full video: 01:00:22SP
Shaan Puri
Host of MFM
Shaan Puri is the Chairman and Co-Founder of The Milk Road. He previously worked at Twitch as a Senior Director of Product, Mobile Gaming, and Emerging Markets. He also attended Duke University.