Games Drive Daily Engagement
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The New York Times has transformed from a traditional news organization into a games company, with their gaming products driving massive engagement and revenue. This shift demonstrates how simple daily games can create more user engagement than traditional content.
Key Points:
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Revenue & Growth
- Digital-only subscribers generated $289M in Q4
- Gaming pushed annual subscriptions over $1B for the first time
- Games now represent over 50% of time spent in NYT bundle (up from 15% few years ago)
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Engagement Strategy
- One game per day approach (vs traditional gaming's "all you can play")
- Quick completion times (mini crossword takes ~57 seconds)
- Creates dopamine hit without life interference
- Games are more engaging than news content
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Business Model Innovation
- Subscription-based (~$6.99/month)
- Unbundled games from main news subscription
- Transformed old crossword puzzles from "stranded assets" into viable digital products
- Modernized through app development and user experience
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Industry Impact
- Other platforms following suit:
- YouTube launching instant games
- LinkedIn introducing games with social comparison
- Netflix developing mobile games
- Traditional media companies realizing games' potential for engagement
- Other platforms following suit:
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Success Factors
- Simple, consistent daily format
- Social elements (comparing scores with others)
- Quality user experience
- Leveraging existing content/assets
- Focus on engagement over time spent
22:05 - 27:01
Full video: 49:07SP
Shaan Puri
Host of MFM
Shaan Puri is the Chairman and Co-Founder of The Milk Road. He previously worked at Twitch as a Senior Director of Product, Mobile Gaming, and Emerging Markets. He also attended Duke University.