Teen Investing Game

A financial education game for teenagers to capitalize on Fidelity's new trading accounts for 13-17 year olds. This game would make learning about investing fun and accessible for the TikTok generation, while potentially creating a valuable user base for future financial products.

Key points:

  • Target audience: 13-17 year olds with new Fidelity trading accounts
  • Goal: Teach financial literacy and investing basics through an engaging game format
  • Potential features:
    • Fantasy stock trading mechanics
    • Social elements to compete with friends
    • Daily market news and updates integrated into gameplay
    • Simplified explanations of financial concepts
  • Business model possibilities:
    • Free-to-play with premium features
    • Partnership with Fidelity or other financial institutions
    • Future upselling of real trading products as users age
  • Benefits:
    • Makes financial education more appealing to teens
    • Acquires users at a young age, building brand loyalty
    • Creates a pipeline of future investors and financial product customers
  • Considerations:
    • Need to balance fun with educational value
    • Ensure responsible approach to avoid encouraging risky behavior
    • Design with parental oversight in mind
51:02 - 52:56
Full video: 56:41
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Steph Smith

Steph Smith is the host of the a16z podcast, focused on highlighting the most important trends within technology. Before joining Andreessen Horowitz, Steph led HubSpot's Creator Program, including their growing Podcast Network. She was also a writer for the Hustle.

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